Creature and enchantment spells you control can't be countered.
3G: Target land you control becomes an X/X Elemental creature with haste and trample until end of turn, where X is the number of enchantments you control. It's still a land.
Near Mint - $1.200
Lightly Played - $1.000
Moderately Played - $900
Heavily Played - $700
Damaged - $600
Near Mint Spanish - $1.200
Lightly Played Spanish - $1.000
Moderately Played Spanish - $900
Heavily Played Spanish - $700
Damaged Spanish - $600