Whenever Hercules attacks, put a +1/+1 counter on him. He gains indestructible until end of turn. Whenever Hercules is dealt damage for the first time each turn, put that many +1/+1 counters on him. (He must survive the damage to get the counters.)
Near Mint - $500
Lightly Played - $400
Moderately Played - $400
Heavily Played - $300
Damaged - $300
Near Mint Spanish - $500
Lightly Played Spanish - $400
Moderately Played Spanish - $400
Heavily Played Spanish - $300
Damaged Spanish - $300