Whenever Immard, the Stormcleaver enters the battlefield or attacks, put a charge counter on it or remove one from it. When you remove a counter this way, choose one —
• Immard deals 4 damage to any target.
• Immard gains lifelink and indestructible until end of turn.
Near Mint - $200
Lightly Played - $200
Moderately Played - $100
Heavily Played - $100
Damaged - $100
Near Mint Spanish - $200
Lightly Played Spanish - $200
Moderately Played Spanish - $100
Heavily Played Spanish - $100
Damaged Spanish - $100