Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.)
Near Mint - $6.200
Lightly Played - $5.000
Moderately Played - $4.400
Heavily Played - $3.700
Damaged - $3.100
Near Mint Spanish - $6.200
Lightly Played Spanish - $5.000
Moderately Played Spanish - $4.400
Heavily Played Spanish - $3.700
Damaged Spanish - $3.100