Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.)
Near Mint - $4.900
Lightly Played - $4.000
Moderately Played - $3.500
Heavily Played - $3.000
Damaged - $2.500
Near Mint Spanish - $4.900
Lightly Played Spanish - $4.000
Moderately Played Spanish - $3.500
Heavily Played Spanish - $3.000
Damaged Spanish - $2.500