Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.
Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Near Mint - $200
Lightly Played - $200
Moderately Played - $200
Heavily Played - $200
Damaged - $100
Near Mint Spanish - $200
Lightly Played Spanish - $200
Moderately Played Spanish - $200
Heavily Played Spanish - $200
Damaged Spanish - $100
Foil Prices
Near Mint Foil - $200
Lightly Played Foil - $100
Moderately Played Foil - $100
Heavily Played Foil - $100
Damaged Foil - $100
Near Mint Foil Spanish - $200
Lightly Played Foil Spanish - $100
Moderately Played Foil Spanish - $100
Heavily Played Foil Spanish - $100
Damaged Foil Spanish - $100