Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.
Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Near Mint - $300
Lightly Played - $200
Moderately Played - $200
Heavily Played - $200
Damaged - $200
Near Mint Spanish - $300
Lightly Played Spanish - $200
Moderately Played Spanish - $200
Heavily Played Spanish - $200
Damaged Spanish - $200
Foil Prices
Near Mint Foil - $500
Lightly Played Foil - $400
Moderately Played Foil - $400
Heavily Played Foil - $300
Damaged Foil - $300
Near Mint Foil Spanish - $500
Lightly Played Foil Spanish - $400
Moderately Played Foil Spanish - $400
Heavily Played Foil Spanish - $300
Damaged Foil Spanish - $300