Prevent all combat damage that would be dealt by non-Werewolf creatures. Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Near Mint - $1,900
Lightly Played - $1,500
Moderately Played - $1,400
Heavily Played - $1,200
Damaged - $1,000
Near Mint Spanish - $1,900
Lightly Played Spanish - $1,500
Moderately Played Spanish - $1,400
Heavily Played Spanish - $1,200
Damaged Spanish - $1,000