At the beginning of your end step, put a pressure counter on Mount Keralia. When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker. Whenever you roll {CHAOS}, prevent all damage that planes named Mount Keralia would deal this game to permanents you control.
Near Mint - $1.100
Lightly Played - $900
Moderately Played - $700
Heavily Played - $600
Damaged - $500
Near Mint Spanish - $1.100
Lightly Played Spanish - $900
Moderately Played Spanish - $700
Heavily Played Spanish - $600
Damaged Spanish - $500