At the beginning of your end step, put a pressure counter on Mount Keralia. When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker. Whenever you roll {CHAOS}, prevent all damage that planes named Mount Keralia would deal this game to permanents you control.
Near Mint - $3.500
Lightly Played - $2.800
Moderately Played - $2.500
Heavily Played - $2.100
Damaged - $1.800
Near Mint Spanish - $3.500
Lightly Played Spanish - $2.800
Moderately Played Spanish - $2.500
Heavily Played Spanish - $2.100
Damaged Spanish - $1.800