At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Near Mint - $400
Lightly Played - $300
Moderately Played - $300
Heavily Played - $300
Damaged - $200
Near Mint Spanish - $400
Lightly Played Spanish - $300
Moderately Played Spanish - $300
Heavily Played Spanish - $300
Damaged Spanish - $200