Trample At the beginning of combat on your turn, choose one at random — • Other creatures you control get +3/+0 and gain trample until end of turn. • Discard your hand, then draw four cards. • Umaro deals 5 damage to any target.
Near Mint - $300
Lightly Played - $200
Moderately Played - $200
Heavily Played - $200
Damaged - $200
Near Mint Spanish - $300
Lightly Played Spanish - $200
Moderately Played Spanish - $200
Heavily Played Spanish - $200
Damaged Spanish - $200
Foil Prices
Near Mint Foil - $1.100
Lightly Played Foil - $900
Moderately Played Foil - $800
Heavily Played Foil - $700
Damaged Foil - $600
Near Mint Foil Spanish - $1.100
Lightly Played Foil Spanish - $900
Moderately Played Foil Spanish - $800
Heavily Played Foil Spanish - $700
Damaged Foil Spanish - $600