Creature and enchantment spells you control can't be countered.
3G: Target land you control becomes an X/X Elemental creature with haste and trample until end of turn, where X is the number of enchantments you control. It's still a land.
Near Mint - $300
Lightly Played - $200
Moderately Played - $200
Heavily Played - $200
Damaged - $200
Near Mint Spanish - $300
Lightly Played Spanish - $200
Moderately Played Spanish - $200
Heavily Played Spanish - $200
Damaged Spanish - $200