Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.)
Near Mint - $6.500
Lightly Played - $5.200
Moderately Played - $4.500
Heavily Played - $3.900
Damaged - $3.300
Near Mint Spanish - $6.500
Lightly Played Spanish - $5.200
Moderately Played Spanish - $4.500
Heavily Played Spanish - $3.900
Damaged Spanish - $3.300