Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.)
Near Mint - $4.500
Lightly Played - $3.600
Moderately Played - $3.200
Heavily Played - $2.700
Damaged - $2.300
Near Mint Spanish - $4.500
Lightly Played Spanish - $3.600
Moderately Played Spanish - $3.200
Heavily Played Spanish - $2.700
Damaged Spanish - $2.300