Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.)
Near Mint - $8.000
Lightly Played - $6.400
Moderately Played - $5.600
Heavily Played - $4.800
Damaged - $4.000
Near Mint Spanish - $8.000
Lightly Played Spanish - $6.400
Moderately Played Spanish - $5.600
Heavily Played Spanish - $4.800
Damaged Spanish - $4.000