Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. {T}: Add {G}{U}.
Near Mint - $600
Lightly Played - $500
Moderately Played - $400
Heavily Played - $400
Damaged - $300
Near Mint Spanish - $600
Lightly Played Spanish - $500
Moderately Played Spanish - $400
Heavily Played Spanish - $400
Damaged Spanish - $300