At the beginning of your end step, put a pressure counter on Mount Keralia. When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker. Whenever you roll {CHAOS}, prevent all damage that planes named Mount Keralia would deal this game to permanents you control.
Near Mint - $1.100
Lightly Played - $900
Moderately Played - $800
Heavily Played - $700
Damaged - $600
Near Mint Spanish - $1.100
Lightly Played Spanish - $900
Moderately Played Spanish - $800
Heavily Played Spanish - $700
Damaged Spanish - $600