At the beginning of your end step, put a pressure counter on Mount Keralia. When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker. Whenever you roll {CHAOS}, prevent all damage that planes named Mount Keralia would deal this game to permanents you control.
Near Mint - $2,000
Lightly Played - $1,600
Moderately Played - $1,400
Heavily Played - $1,200
Damaged - $1,000
Near Mint Spanish - $2,000
Lightly Played Spanish - $1,600
Moderately Played Spanish - $1,400
Heavily Played Spanish - $1,200
Damaged Spanish - $1,000