Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
Near Mint - $800
Lightly Played - $600
Moderately Played - $600
Heavily Played - $500
Damaged - $400
Near Mint Spanish - $800
Lightly Played Spanish - $600
Moderately Played Spanish - $600
Heavily Played Spanish - $500
Damaged Spanish - $400