While you have a Digimon or Tamer with the [ADVENTURE] trait on the field, you can ignore this card's color requirements.
[Main] Reveal the top 3 cards of your deck. Add 1 card with the [ADVENTURE] trait among them to the hand. Return the rest to the bottom of the deck. Then, place this card in the battle area.
[Main] [Delay] (By trashing this card after the placing turn, activate the effect.)
• Gain 2 memory.
Near Mint - $200
Lightly Played - $100
Moderately Played - $100
Heavily Played - $100
Damaged - $100
Near Mint Spanish - $200
Lightly Played Spanish - $100
Moderately Played Spanish - $100
Heavily Played Spanish - $100
Damaged Spanish - $100