At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
"What is a man but the sum of his memories? We are the stories we live! The tales we tell ourselves!"
—Clay Kaczmarek
Near Mint - $100
Lightly Played - $100
Moderately Played - $100
Heavily Played - $100
Damaged - $100
Near Mint Spanish - $100
Lightly Played Spanish - $100
Moderately Played Spanish - $100
Heavily Played Spanish - $100
Damaged Spanish - $100
Foil Prices
Near Mint Foil - $100
Lightly Played Foil - $100
Moderately Played Foil - $100
Heavily Played Foil - $100
Damaged Foil - $100
Near Mint Foil Spanish - $100
Lightly Played Foil Spanish - $100
Moderately Played Foil Spanish - $100
Heavily Played Foil Spanish - $100
Damaged Foil Spanish - $100