Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost {R} with "Missile deals 2 damage to any target."
Near Mint - $700
Lightly Played - $600
Moderately Played - $500
Heavily Played - $500
Damaged - $400
Near Mint Spanish - $700
Lightly Played Spanish - $600
Moderately Played Spanish - $500
Heavily Played Spanish - $500
Damaged Spanish - $400