Target creature you control gets +0/+10 until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
"Scurrids to climb the tower, cervins to cross the stadium, and turtles to win the game."
—Quandrix Mage Tower tactics
Near Mint - $100
Lightly Played - $100
Moderately Played - $100
Heavily Played - $100
Damaged - $100
Near Mint Spanish - $100
Lightly Played Spanish - $100
Moderately Played Spanish - $100
Heavily Played Spanish - $100
Damaged Spanish - $100
Foil Prices
Near Mint Foil - $100
Lightly Played Foil - $100
Moderately Played Foil - $100
Heavily Played Foil - $100
Damaged Foil - $100
Near Mint Foil Spanish - $100
Lightly Played Foil Spanish - $100
Moderately Played Foil Spanish - $100
Heavily Played Foil Spanish - $100
Damaged Foil Spanish - $100