Creature and enchantment spells you control can't be countered.
3G: Target land you control becomes an X/X Elemental creature with haste and trample until end of turn, where X is the number of enchantments you control. It's still a land.
Near Mint - $800
Lightly Played - $700
Moderately Played - $600
Heavily Played - $500
Damaged - $400
Near Mint Spanish - $800
Lightly Played Spanish - $700
Moderately Played Spanish - $600
Heavily Played Spanish - $500
Damaged Spanish - $400