Creature and enchantment spells you control can't be countered.
3G: Target land you control becomes an X/X Elemental creature with haste and trample until end of turn, where X is the number of enchantments you control. It's still a land.
Near Mint - $400
Lightly Played - $300
Moderately Played - $300
Heavily Played - $300
Damaged - $200
Near Mint Spanish - $400
Lightly Played Spanish - $300
Moderately Played Spanish - $300
Heavily Played Spanish - $300
Damaged Spanish - $200