Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Near Mint - $100
Lightly Played - $100
Moderately Played - $100
Heavily Played - $100
Damaged - $100
Near Mint Spanish - $100
Lightly Played Spanish - $100
Moderately Played Spanish - $100
Heavily Played Spanish - $100
Damaged Spanish - $100