Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.)
Near Mint - $3.900
Lightly Played - $3.100
Moderately Played - $2.700
Heavily Played - $2.300
Damaged - $2.000
Near Mint Spanish - $3.900
Lightly Played Spanish - $3.100
Moderately Played Spanish - $2.700
Heavily Played Spanish - $2.300
Damaged Spanish - $2.000