Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.)
Near Mint - $3.700
Lightly Played - $3.000
Moderately Played - $2.600
Heavily Played - $2.300
Damaged - $1.900
Near Mint Spanish - $3.700
Lightly Played Spanish - $3.000
Moderately Played Spanish - $2.600
Heavily Played Spanish - $2.300
Damaged Spanish - $1.900