Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.
Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Near Mint - $200
Lightly Played - $100
Moderately Played - $100
Heavily Played - $100
Damaged - $100
Near Mint Spanish - $200
Lightly Played Spanish - $100
Moderately Played Spanish - $100
Heavily Played Spanish - $100
Damaged Spanish - $100
Foil Prices
Near Mint Foil - $500
Lightly Played Foil - $400
Moderately Played Foil - $300
Heavily Played Foil - $300
Damaged Foil - $300
Near Mint Foil Spanish - $500
Lightly Played Foil Spanish - $400
Moderately Played Foil Spanish - $300
Heavily Played Foil Spanish - $300
Damaged Foil Spanish - $300