Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.
Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Near Mint - $400
Lightly Played - $300
Moderately Played - $300
Heavily Played - $200
Damaged - $200
Near Mint Spanish - $400
Lightly Played Spanish - $300
Moderately Played Spanish - $300
Heavily Played Spanish - $200
Damaged Spanish - $200
Foil Prices
Near Mint Foil - $400
Lightly Played Foil - $400
Moderately Played Foil - $300
Heavily Played Foil - $300
Damaged Foil - $200
Near Mint Foil Spanish - $400
Lightly Played Foil Spanish - $400
Moderately Played Foil Spanish - $300
Heavily Played Foil Spanish - $300
Damaged Foil Spanish - $200