Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.
Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Near Mint - $200
Lightly Played - $200
Moderately Played - $200
Heavily Played - $200
Damaged - $100
Near Mint Spanish - $200
Lightly Played Spanish - $200
Moderately Played Spanish - $200
Heavily Played Spanish - $200
Damaged Spanish - $100
Foil Prices
Near Mint Foil - $700
Lightly Played Foil - $600
Moderately Played Foil - $500
Heavily Played Foil - $500
Damaged Foil - $400
Near Mint Foil Spanish - $700
Lightly Played Foil Spanish - $600
Moderately Played Foil Spanish - $500
Heavily Played Foil Spanish - $500
Damaged Foil Spanish - $400