Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. {T}: Add {G}{U}.
Near Mint - $1.100
Lightly Played - $900
Moderately Played - $800
Heavily Played - $700
Damaged - $600
Near Mint Spanish - $1.100
Lightly Played Spanish - $900
Moderately Played Spanish - $800
Heavily Played Spanish - $700
Damaged Spanish - $600