Prevent all combat damage that would be dealt by non-Werewolf creatures. Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Near Mint - $4.000
Lightly Played - $3.200
Moderately Played - $2.800
Heavily Played - $2.400
Damaged - $2.000
Near Mint Spanish - $4.000
Lightly Played Spanish - $3.200
Moderately Played Spanish - $2.800
Heavily Played Spanish - $2.400
Damaged Spanish - $2.000