Prevent all combat damage that would be dealt by non-Werewolf creatures. Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Near Mint - $5.000
Lightly Played - $4.000
Moderately Played - $3.500
Heavily Played - $3.000
Damaged - $2.500
Near Mint Spanish - $5.000
Lightly Played Spanish - $4.000
Moderately Played Spanish - $3.500
Heavily Played Spanish - $3.000
Damaged Spanish - $2.500