Prevent all combat damage that would be dealt by non-Werewolf creatures. Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Near Mint - $1,800
Lightly Played - $1,500
Moderately Played - $1,300
Heavily Played - $1,100
Damaged - $900
Near Mint Spanish - $1,800
Lightly Played Spanish - $1,500
Moderately Played Spanish - $1,300
Heavily Played Spanish - $1,100
Damaged Spanish - $900