Choose one — • Target player draws a card at the beginning of the next turn's upkeep. • Target creature gains flying until end of turn. • Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Near Mint - $300
Lightly Played - $200
Moderately Played - $200
Heavily Played - $200
Damaged - $200
Near Mint Spanish - $300
Lightly Played Spanish - $200
Moderately Played Spanish - $200
Heavily Played Spanish - $200
Damaged Spanish - $200