Spike Weaver enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
Near Mint - $600
Lightly Played - $500
Moderately Played - $400
Heavily Played - $400
Damaged - $300
Near Mint Spanish - $600
Lightly Played Spanish - $500
Moderately Played Spanish - $400
Heavily Played Spanish - $400
Damaged Spanish - $300