Whenever you put one or more counters on a creature, until end of turn, that creature can't be blocked by creatures your opponents control. Steal — {1},{T}: Move a counter from target creature an opponent controls onto target creature you control. Activate only as a sorcery.
Near Mint - $200
Lightly Played - $200
Moderately Played - $100
Heavily Played - $100
Damaged - $100
Near Mint Spanish - $200
Lightly Played Spanish - $200
Moderately Played Spanish - $100
Heavily Played Spanish - $100
Damaged Spanish - $100