Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Thievery requires subtlety, from the beginning of the heist to the end.
Near Mint - $200
Lightly Played - $200
Moderately Played - $100
Heavily Played - $100
Damaged - $100
Near Mint Spanish - $200
Lightly Played Spanish - $200
Moderately Played Spanish - $100
Heavily Played Spanish - $100
Damaged Spanish - $100