Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Near Mint - $100
Lightly Played - $100
Moderately Played - $100
Heavily Played - $100
Damaged - $100
Near Mint Spanish - $100
Lightly Played Spanish - $100
Moderately Played Spanish - $100
Heavily Played Spanish - $100
Damaged Spanish - $100
Foil Prices
Near Mint Foil - $100
Lightly Played Foil - $100
Moderately Played Foil - $100
Heavily Played Foil - $100
Damaged Foil - $100
Near Mint Foil Spanish - $100
Lightly Played Foil Spanish - $100
Moderately Played Foil Spanish - $100
Heavily Played Foil Spanish - $100
Damaged Foil Spanish - $100