Flying Whenever a player casts a spell, if it isn't that player's turn, choose one — • Put a +1/+1 counter on Vision. • Vision phases out. (Treat him and anything attached to him as though they don't exist until your next turn.)
Near Mint - $800
Lightly Played - $600
Moderately Played - $600
Heavily Played - $500
Damaged - $400
Near Mint Spanish - $800
Lightly Played Spanish - $600
Moderately Played Spanish - $600
Heavily Played Spanish - $500
Damaged Spanish - $400